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  • Designer

    • Fixed an issue where a custom shading applied to the viewport was using a grey colour for the final interval.

    • Fixed an issue where empty flitches were not showing correctly for benches that were fully preconditioned.

    • Fixed an issue where deleted dig lines were reappearing after making a change on the designer.

    • Fixed an issue where obscure blasts were losing their names and excluded status.

    • Fixed an issue where exported invModels containted blasts with no digs, if the dig was too small to be exported, but the blast was not.

  • Block Model

    • Users can no longer generate a block model unless basic values are applied.

    • Fixed an issue where block models were not working in some rare cases.

  • Script Extensions

    • Fixed an issue where ICustomParcels was not working correctly.

Improvements

  • Setup

    • Double clicking on a phase will now zoom to it in the viewport.

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