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Solution: Provide the same Properties panel that is present in the Gantt tab. When a record is selected, its data will be shown in the Properties panel eliminating the need to source it elsewhere.
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Stockpile Build Targets
Problem: As build targets were required to be set in the “Setup” tab
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Previously a setup task, Stockpile Build Targets have now been separated in to its own tab under Schedule. This allows the user to easily update their target values without having to rerun the setup.
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Build Targets tab
, users couldn’t create scenarios with different build targets. Multiple copies of the project, all with different build targets, would need to be kept to analyse different scenarios.
Solution: A new tab, “Build Targets”, has been created in the main “Scheduling” tab, enabling users to set build targets within the selected scenario.
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New Build Targets tab
Additional Improvements
Expand setup task has been reworked
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Mining Agents can now perform ancillary activities
It is now possible to set Loaders allow Mining Agents to also perform ancillary activities, such as wall scaling.
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Assigning ancillary activities to Mining Agents
Sequence Painter
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enhancements
Additional options have functionality has been added to the Sequence Painter dialog. The new options include
Initial Agent Location - Show where the Agents are at the beginning of the Gantt sequence
Fully Mined Blocks - Toggle blocks that are 100% mined at the start of the Gantt sequence
Sequence Arrows - Gives a clearer picture of Visaully outlines the sequence of blocks selected in the viewportsequence.
Activities > Paint All - Allows the user to paint a sequence for multiple activities that may be assigned to a single Agent
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New Agent Icons available
There are now Several new icons available on the Agents setup taskare available to be assigned to Agents, including Horizontal Drill, Hazardous work icon, and Cement Truck.
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New Agent icons
Import/Export all Database Refinements
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