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None | No automatic dependencies will be created; the blocks may be mined in any order. |
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Bearing | Dependencies will be created pointing the opposite of the direction specified, with more than one block is available at once |
Bearing Strict | Dependencies will be assigned such that the blocks will be released to honour the direction specified, while only one block will be available at once |
Branching - Or/And | Dependencies will be created branching out from the user's start point(s), while more than one block will be available at once. Both "AND" and "OR" dependency types are supported. |
Branching Strict | Dependencies will be assigned such that only one block is available at once and will be extracted in order of shortest distance from the starting point. |
Blasts - Or/And | Same as “Branching”, but the start points include any blocks marked as ramp shots, and dependencies for trim shots are automatically created. Both "AND" and "OR" dependency types are supported. |
Blasts Strict | Same as “Blasts”, but only one block is available at any one time |
Previous | Uses the dependencies assigned on the lift below or flitch above |
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It is now possible to choose the hatching style which represents drilling areas in the Animation. The hatching can be configured in the ‘Haulage Configuration’ step.
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Custom Exports
It is now possible to create custom exports from within ATS. These reports are required when data can’t be extracted from the schedule using traditional export methods. As the export is created through scripts, it is possible to push data directly through to an external system provided there is a suitable means.
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