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using System; using System.Collections.Generic; using System.Linq; using Alastri.RR.Ui; using Alastri.RR.Service; public class LabelFormat : ILabel { public string GetLabel(ShadingContext context) { List<string> wasteList = new List<string>(){ "w", "lg1", "lg2", "lg3" }; double oreTonnes = 0; foreach(var parcel in context.GetParcels()) { if(!wasteList.Contains(parcel.ToLower())) { oreTonnes += context.GetReserveValue("DryTonnes", parcel); } } double allTonnes = context.GetReserveValue("DryTonnes"); return allTonnes == 0 ? "0" : (oreTonnes / allTonnes).ToString("0.0%"); } } |
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Присвоение имен по качеству
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using System; using Alastri.RR.Ui; using Alastri.RR.Service; public class LabelFormat : ILabel { public string GetLabel(ShadingContext context) { string mine = context.GetLevelName("Mine"); string pit = context.GetLevelName("Pit"); string bench = context.GetLevelName("Bench"); string blast = context.GetLevelName("Solid"); string gradeBlock = context.GetSolidPropertyString("GradeBlock"); if(context.ReservesDataSource.ToString() == "BlockModel") { return mine + "/" + pit + "/" + bench + "/" + blast; } else { blast = blast.Split('_')[0]; return mine + "/" + pit + "/" + bench + "/" + blast + "/" + gradeBlock; } } } |
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