The following exercises focus on managing blocks, connecting them to the network and applying on-bench travel rules.
Blocks Panel
The blocks panel is where blocks can be selected, hidden, and centred in the viewport.
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- Open SampleModelWithBlocks.hinf from the sample data folder.
- Select "show blocks" from the top button menu.
- Open the Blocks panel in the bottom left of the Network tab.
- Expand the block tree.
- When you click on a row in the tree, that row should be temporarily visible in the viewport.
- When you tick a row in the tree, that row should be permanently visible in the viewport.
- When you double click a row, it should centre those blocks in the viewport.
- Check all blocks with the green double-tick icon.
- Uncheck all blocks with the grey double-tick icon.
- Change the tree order with the blue arrow icons.
- Remove a row with the single red minus icon. (This cannot be undone!)
- Remove all blocks with the double red minus icon. (This cannot be undone!)
- Press the cog icon to open the Setup Blocks menu.
- Enter different values for the travel level, travel alignment, and block type.
- Press okay to accept.
Block Joins
The distance traveled between a block and the network is called the "auto-join". Blocks automatically connect to the network at the same elevation within the auto-join distance of the bench. Users can then deselect auto-joins as required, or add their own manual joins.
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- Right click on the block and select Choose Joins > Add Manual Join.
- Click a point on the network to connect to. A new join should appear.
- To remove a manual join right click on the block and select Choose Joins > Select manual join > deselect the manual join. The manual join should disappear.
- To restore the default joins, right click on the blocks and select Choose joins > Add All Auto Joins
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Assigning joins based on segment names limits blocks from joining to any road that is not named to match their address in the block tree. This allows users to force benches, stages or mines to take certain ramps out of the pit.
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