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Show/Hide grid | Toggle grid | |
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Measure Distances | <Enter> - Toggle Including Mouse-Point in Result <Backspace> Remove Last Point | |
Screenshot | Make a screenshot and choose a resolution required |
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Shows all the properties of selected solid/solids. Click on one block in a viewport to display its properties or box select multiple solids to show and compare their properties.
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Settings | |
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Force Exclude | Flag to excludes unwanted solids from the Reserves. Hatching is shown in Legend and set in Setup > Settings > Hatch Patterns, see here. |
Too Small | Excludes smaller solids from being displayed. Threshold values are set in Setup > Settings > Discard Thresholds, see here. |
Extend Flitch | Used to combine the top flitch with the lower one(s), for example, to make a single blast on more than one flitch. |
Is Locked | Prevents a solid from being edited |
Parent Blast Type | Type of the Blast (Trim / Contour / Ramp / FreeDig / Production), which includes the selected dig solid |
Reserves Source | Block Model/Grade Control |
Temp Ramp Bearing | Add a numeric value to set an Azimuth. This will cause the block to be split in to two blocks, “upper” and “lower” in the azimuth direction. Changes populated in this field will be displayed in Production Scheduler/Tactical Scheduler Viewports. |
Level Names | Level Names hierarchy: Reserves - Mine - Pit - Stage - Bench - Blast - Flitch - Dig Solid. Dig Solid identifier can be edited, if desired. |
Solid Properties | Solid Properties, added and configured by user in the Setup > Blast Properties, more details see here. |
Metric | Quantitative characteristics of selected solids, such as volume, surface area, perimeter. |
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