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Table of Contents

The following are some examples on how to use the Designer tab functionalitytools.

Table of Contents

Blast

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Renaming

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Interactive Block Renamer

Using the icon of Interactive Block Renamer and its dropdown you can manually rename the whole project blast by blast.

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In the Block Renamer field select “Simple Counter” or

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“Type Counter” option.

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Option

Description

Simple Counter

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  1. Select Level name and set the Next number

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  1. .

  2. Manually select blocks on a bench to be renumbered.

Type Counter

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  1. Update the counter series for Production, Ramp, Trim, Contour and Free Dig Counter.

  2. Manually select blocks on a bench to be renumbered.

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Bulk Block Renamer

Using the icon of Bulk Block Renamer you can rename all the blasts for a whole project.

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You may select to bulk block rename with selected blasts, current bench or visible benches. In appearing dialog set Selected Blasts, Current Bench or Visible Benches.

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Column

Description

Example

Starting ID

Ending ID

Specify Starting ID and Ending ID for each Blast type

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Bearing

Bearing column defines the direction in which blasts will be renamed.

This can be seen in the example on the right, where a bearing of 120 degrees has been applied.

Please note that the arrow shown is for illustration purposes only; no directional indicator will be displayed on the screen.

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Overwrite Existing Conforming Names

Flag to overwrite existing names.

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Increment

Specify the increment used when numbering blasts - i.e. Production blasts with an increment of 2 = 100, 102, 104, 106.

The default increment value is 1.

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Padding Digits

Specify the number of digits to be used in the blast name - i.e. “3” for renaming to “100”, or “5“ for renaming to “00100“.

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Automated Dig Block Generator

Option to automatically create dig blocks from the block model parcel data. This allows the schedule to take into account Ore Loss and Depletion rather than assuming that each parcel can be mined and 100% sent to the correct destination. Available in dropdown options depend on an element selected in the viewport. To use this option functionality go through the steps described below:

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  1. Setup > Settings:

    1. Toggle flag for Enable Dig Plans option.

    2. Toggle flag for Enable Single Destinations option.

  2. Setup > Destinations:

    1. List the destinations the parcels can go to (material types)

  3. Setup > Destination Cash Flow:

    1. Set up a cash flow matrix to determine the value of each parcel in a destination material type.

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  4. Setup > Phase Details:

    1. Set the Destination Cash Flow option for each stage for the Reserves table.

  5. Designer Tab:

    1. Select the Automated Dig Line Creation icon to create dig blocks at the Flitch level. Enter dig line parameters required in dialog and press OK to proceed and inspect results in a viewport.

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Automatic Blast Creation

  • If an entire project is displayed in viewport.

  • Choice of Blast shapes generation is available from dropdown.

  • Production, Trim, Ramp and Contour blasts shapes can be generated for the entire project.

  • Available options depend on an element selected.

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