The Designer tab it’s your main area to view, create, modify, manipulate and analyze reserves and dumps solids, shapes, polygons, and lines.
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Generate Blast Shapes | | Choice of Blast shapes generation from dropdown. Production, Trim, Ramp and Contour blasts shapes can be generated for the entire project. Available options depend on an element selected. |
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Delete designs | | Choice of designs to be deleted. Available options depend on an element selected |
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Bulk Block Rename | | Rename Blasts options. More details see here. |
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Strip Renamer | | Strip Namer option to set Horizontal/Vertical Naming, Included Blast Types and Grid Orientation. More details see here. |
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Automated Dig Line Creation | | To create automated dig lines with selected blasts/digs or current/visible flitches. Example of use see here. |
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Section | Description |
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Labels | Toggle an eye icon to display or hide labels. Select a text to display in the label from the Text dropdown, or configure custom labels through the gear icon. Examples and instructions on how to create Custom Blasts Labels can be found here. Orange labels are custom configured. Blue labels are pre configured by Alastri. Black labels are standard.
Optionally, specify preferred text back and fore colors, as well as font and size
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Blasts/Digs | Choose what type of the solid level you wish to display (Blasts or Digs). Note that depending on whether Blast or Dig display type is selected, different properties become available for editing. Toggle an eye icon to display/hide polygons. Optionaly, change their opacity. Toggle an eye icon to display/hide solids. Optionaly, change their opacity. From the Shading dropdown select a standard or pre configured blasts/digs shading. Alternatively, create your own. Examples and instructions on how to create Custom Blasts Shadings can be found here.
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Construction Lines | Toggle to display/hide construction Lines and Extrusions. |
Block Model | Toggle an eye icon to display or hide Block Model. Optionally, select block’s height and scale. Image RemovedImage AddedUse Constraints to hide parts of the block model based on some criteria, such as material type or grade threshold. Examples and instructions on how to create Block Model Custom Constraints can be found here. Select Block Model Shading from a preloaded list of automatic shadings. Alternatively, add to this list by configuring custom shading sets. Examples and instructions on how to create Block Model Custom Shading can be found here.
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Cash Flows | |
Other Entities | Options to display/hide, or change a color of the following entities: |
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