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With 21.2, there is a new /wiki/spaces/212AD/pages/30940107 Infrastructure Module which unlocks additional features in Rapid Reserver, ATS, and in the future, APS. This module enables your site to track and model the impact of sensitive areas on the mine. Such sites include:

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Learn more about the Infrastructure Module /wiki/spaces/212AD/pages/30940107 here.

This optional module is available through Alastri’s sales and support team, who you can reach by support@alastri.com.au.

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Solution: It is now possible to define a minimum rate that a mining Agent can operate at. This option can be enabled in the Final Configuration step, ; enabling it will add a row per Agent in the calendar. When enabled, the minimum rate will be included as a binary variable in the optimisation. Note that using this function may slow the scheduling speed somewhat - measure it to see by how much.

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  • Initial Agent Location - Show where the Agents are at the beginning of the Gantt sequence

  • Fully Mined Blocks - Toggle blocks that are 100% mined at the start of the Gantt sequence

  • Sequence Arrows - Visaully outlines the sequence of blocks selected in the sequence.

  • Activities > Paint All - Allows the user to paint a sequence for multiple activities that may be assigned to a single Agent.

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New Agent Icons

Several new icons are now available to be assigned to Agents, including Horizontal Drill, Hard hat (Geotechnical), and Cement Truck. It is also now possible to choose any icon for any type of equipment.

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It is now possible to view the maximum and actual Nominal and Productive rates for an Agent in the Gantt. This information is shown visually in the Graphs lane as well as in the tooltip when hovering over the graph.

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Split on Level - Sources Lane

To help improve the visualisation of data shown in the Gantt, it is now possible to aggregate blocks that are displayed in the “Sources” lane. Users can select the level at which they want to aggregate in the “Configure Gantt Display Options” dialog.

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A new step has been introduced into ATS called “Surface Importer", " allowing users to flag solids based on whether they sit above or below a surface. The step encompasses a table-like structure where table items can be organised within folders. Each table entry includes a surface, record filter, and flagging method. There are two possible flagging methods which are outlined below.

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The workflow for Bench Preconditioning/Depletion has been updated to better model users typical usage of the functions. Bench Preconditioning was only intended to model ramp shots, contour shots, and sumps sump shots. However, users were attempting to use this function to remove or send remnant material down to the bench below, which the tool was never intended to do and results in unexpected behaviour which users do not expect.

To address this, a second step called Bench Depletion has been added to allow users to send material down to the next flitch safely.

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It is now possible to import/export settings for an entire setup task.

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Import/Export from/to File

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