Destination Logic
Destination Logic describes the resting place of material at the end of the period.
Each rule lists the destinations for transactions that match its filter criteria:
Code Filters: may differentiate destinations by some custom logic.
Period Filters: may differentiate pre- and post- plant commissioning.
Agent Filters: may differentiate autonomous and crewed tipheads.
Source/Destination Filters: may differentiate ore and waste sources/destinations by pit.
When an Agent generates a new schedule transaction, it reads through the Destination Logic list from top to bottom, and applies the first rule that satisfies all filters. This means that if two rules have overlapping conditions, only the first rule will ever execute for that set of conditions.
Overlapping Rules
Advanced users may occasionally create "nested" destination rules. This means a list of two or three rules with successively broader conditions, so that if the first condition is missed, then the second condition is evaluated, and so on.
Note that each nested rule must contain ALL destinations for the nominated sources. You cannot spread the destinations across multiple rules, since only one rule is evaluated at a time.
Tips
Rules can be copied by holding down the <CTRL> key and dragging on the clipboard icon.
Rules can be archived and shared via the save/import icons in the top right of the form.
Notes on the Constrain on Trucks and Optimise Product modes
Truck Constrained mode has no optimisation, that is no grade targets for making blend. It is totally driven by the user to achieve the correct blend. Therefore, in the Destination Logic, the Destination of each parcel is predefined and requires no software logic to determine the best destination to achieve the set grades or blends.
When using Optimised Products, the material you mine in the period does not get sent to a Destination until the end of the Period, it is at this point the software looks at what you have mined in the Period, excluding waste, to determine the best Destination for the material you have mined to achieve your desired Grade Targets or Blends. It is for this reason when setting up the Destination Logic you must specify all of the possible Destinations for the Ore Material in one row. That is, the material could go to the ROM or the Crusher at the end of the Period.