Scheduling blocks are imported through:
Import > Scheduling Blocks from Block2D/Block3D/ZIP, or
Import > Scheduling Blocks from Alastri Inventory Model.
Scheduler > Import Blocks from Scheduler (if using Haul Infinity with ATS/APS).
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Root Name
Each collection of blocks exists under a root name such as "OpenPit" or "Dumps". If you need to separate the properties of some blocks - for instance, paddock stack versus tip head - then they need to be under two separate root names.
Blocks Setup
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Travel LevelWhen you import blocks into Haul Infinity, you will be asked to set a Travel Level in Tree for each root record.
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Travel Alignment
This setting determines the running level of the truck. For instance, a truck will run on the top of the block on a tip head and the bottom of the block on a paddock stack. For source blocks, trucks will generally run along the floor (bottom) unless you are top-loading.
Block Type
Designate these blocks as source or destination blocks.