RU 🇷🇺
Overview
In Wall Control Designs step users have an option to edit wall control properties by benches.
When the bench is split into blast blocks, each blast shall have a wall length equal to the purple perimeter length of that solid.
Tools and Navigation
Item | Description | Example |
---|---|---|
Benches | Select bench required from the Benches tree, it will be displayed in the main viewport. Use Expand/Collapse button to Expand All or the Selection to a certain level. | |
Visibility | From the panel below Benches tree set which wall controls you wish to make visible or available for painting. | |
Enable All/ Disable All | Right click on the level required and select Enable All or Disable All to add/remove wall control(s) around the whole bench(es) extend. It applies only to the visible Wall Control(s) flagged for painting. In the example on the right, “Enable All” is not being applied for the Scaling, since is not flagged for painting. You can Enable All / Disable All wall controls for the whole mine/pit/stage, if right click on the parent level and run this function. | |
Reset to Default | To cancel the changes made and revert to the default wall control(s), right click on the parent level and select “Reset to Default”. It applies only to the visible Wall Control(s) flagged for painting. | |
Applying Wall Control(s) to every given increment | If there is no need to do wall control(s) on every single bench, you can apply it to every second/third/fourth one, and set an offset where it is required to skip top 2-3 benches. Right click on the parent level and select an increment for applying wall control(s). |
From the toolbar above the viewport select a drawing tool to add or remove wall.
Draw or remove wall controls designs as required.
Use Brush size tool to adjust your brush size.
Right click on a pit or bench to see more options.