RR Tables

Each Table is an ordered hierarchical address, such as “Mine/Pit/Stage/Bench/Blast”.

Tables define the address system for blasts and blocks.

Table Type

A table is either a Pit or a Dump type. This determines whether the solids will be reserved or not.

Table Levels

Click in the Reserves and Dumps tables to see their levels.

Level Names

Level names describe what the level holds, such as the Mine level or the Pit level.

Level Association

Levels may be associated as Phase, Bench, Blast, Flitch, or Dig. Phase levels act like folders (Mine, Pit, Stage, Pushback, …) whereas the Bench, Blast, Flitch, and Dig levels refer to specific mining terms.

Default Value

Levels will be assigned a default value when they are first created.

Auto Unique

Where a blast is toggled ‘Auto Unique’, the solids will be automatically renumbered to prevent duplicate names.

Image

Select an icon from the dropdown list to represent each level.