HI. Network tab
The Network tab is the main workspace in Haul Infinity, where you can draw a 3D road network over of existing pits and topographies, and interact with it to create nodes and routes for haulage.
Viewport and Toolbar
Viewport is the main area to draw and interact with the road network and mine elements.
A detailed description of the toolbar buttons and their use for interacting with the haul network in the viewport, see the HI. Toolbar section.
Depending on the selection, various control tools are available in the right-click menu. See the description in the sections below.
Left panel
On the left side there is a panel consisting of two areas sections:
Route Selections and History panel at the top and
Nodes, Segments and Blocks panels at the bottom.
See the description below.
Note that you can change the position and size of all the panels by left-clicking on the header and dragging to the desired position.
Route Selections panel
Select a material type in the Material Type field, the available materials are defined in the Materials step.
Select a loader from the Loader dropdown, the available loader types are defined in the Loaders step.
Select a truck from the Truck dropdown, the available dump truck types are defined in the Models step.
Specify the applicable operating conditions in the Operating Conditions field, defined in the Operating Conditions step.
History panel
Flags column - [number of flags with On state], [number of flags with Off state].
Select the haul route from the list to activate it in the viewport.
Double click on the haul from the list to zoom in to it in the Viewport.
Press the Clear History (eraser) icon to delete all previously selected routes.
Nodes tab
Drag fields from the Available Fields list to the Grouped Fields list. The added fields will be shown in the Attribute panel.
In the Attribute panel, toggle the nodes and their properties you want to display in the network viewport.
Click on the Attribute header to sort the nodes A-Z or Z-A.
Selecting in the tree structure, selects items in the Viewport.
To zoom in to the node, double click on it.
To delete nodes, select one or multiple in the Nodes panel and then right-click in the Viewport > Delete.
Example of the Nodes panel use with custom nodes see in HI. Node Exercises.
Segments tab
Drag fields from the Available Fields list to the Grouped Fields list. The added fields will be shown in the Attribute panel.
In the Attribute panel, toggle the segments and their properties you want to display in the network viewport.
Click on the Attribute header to sort the nodes A-Z or Z-A.
Selecting in the tree structure, selects items in the Viewport.
To zoom in to the segment, double click on it (may be useful for finding flagged segments).
To delete segments, select one or multiple in the Segments panel and then right-click in the Viewport > Delete.
Use the right-click dropdown to work with the selected segments.
Best practices for managing segments of the road network see in HI. Segments Exercises.
Blocks tab
Expand the blocks tree to the desired level:
When you click on a row in the tree, that row should be temporarily visible in the viewport.
When you tick a row in the tree, that row should be permanently visible in the viewport.
When you double click a row, it should center those blocks in the viewport.
Use the eye ball toggles to show/hide all records or individual mine levels.
Change the tree order with the blue arrows.
Remove a row with the single red minus icon (this cannot be undone).
Remove all blocks with the double red minus icon (this cannot be undone).
Import or export joins to the ".blockJoins" file using the import/export options. Exporting joins can be a useful function for saving and backing up the connection made. More details see here.
8. Press the gear icon to open the Setup Blocks menu, where you can select Travel Level in Tree (in relation to the path RL), Travel Alignment (bottom, middle or top) and Block Type (Source or Destination).
9. Check if blocks are all connected to the haul network. A red exclamation mark in the Isolated Blocks column will show beside isolated blocks.
Connected blocks - green, isolated blocks - red.
By default, Blocks Without Joins will be displayed in yellow. You can select another color in the Display tab > Entities panel > Blocks Without Joins.
Right panel
The right side panel consists of 3 tabs:
Display, Layers and Flags
See the description below.
Display Panel
The Display Panel is used to control how objects and labels are visualised in the viewport.
The panel is broken into two areas:
Top controls global visibility of all objects.
Bottom controls visibility of specific entities.
Visibility of objects and labels can by toggling using the eye icon.
Customisation of label font is done by clicking one the text icon.
Custom Shading and Labels
Segments, Blocks and Nodes all have similar levels of customisation.
Default Labels and Shadings can be selected from the dropdown menu, they are displayed in bold blue. These options will change based upon what object type is selected.
Further customisation can be done via the Configure UI by clicking on the Cog icon.
Custom labels are only supported by C# code. See HI. Custom Labels for more information and examples.
Custom shadings is supported by C# code and simple shadings using a UI. See HI. Custom Shadings for more information and examples.
Layers Panel
The Layers Panel belongs to the Common User Interface Elements that can be found in all Alastri software.
Detailed description of all the Layers panel items and instructions for their use can be found in the HI. Layers panel section.
Flags tab
In this panel, you can add, remove, reorder, and import and export road and ramps flags.
More details on adding and assigning flags see in the HI. Flags section.
Bottom Tabs for the Network Analysis
These tabs are briefly described in the table below, while a full explanation, with examples and practical applications, can be found in the HI. Network Analysis section.
Tab | Overview |
---|---|
Properties | The Properties tab is used to display the properties of network components selected. Use Selection buttons to change between the selected data:
The Properties panel view areas and fields change depending on the selected network items. A further description of each of these items can be found in the section Properties panel below. |
Error List | The Error List tab provides a list of errors and warnings. |
Segments | The Segments tab is used to present detailed information on the selected network segments. |
Charts | The Charts tab can be configured to display elevation, velocity, fuel burn and engine load over time or distance. Use this tab to compare fleet performance and find out where the trucks are slowing down, and why. |
Truck Times | The Truck Times tab presents a stacked bar graph of the cycle time. Use this tab to compare the performance of two or more truck types. |
Cycle Time Analysis | The Cycle Times tab displays the key performance indicators for the active haul. Use this tab to compare fleet sizes, cycle times, fuel burn, TKPH values, productivity rates and delays. |
Schedule Auditor | The Schedule Auditor tab is a planning tool used to generate bulk haulage calculations across the entire schedule. To use this feature, you must supply an existing schedule that specifies sources, destinations, loaders, trucks, and materials moved. Haul Infinity will then generate the full cycle time breakdown and 3D haul strings for each schedule record. This can be used to estimate truck fleet mobilisation and utilisation over time. |
Properties panel
By default, it is located in the lower right part of a screen.
Select an item which properties you wish to display. It can be:
Block,
Node,
Segment,
Point.
The Properties panel view areas and fields change depending on the selected network items, as shown in the table below.
Block | |
Review the information for the selected block, such as:
| |
Node | |
| Nodes are fixed load points (or dump points) that we manually connect to the network. Typically, these represent pit centroids, dump centroids, stockpiles and crusher bins.
|
Segment | |
Select a network segment (in this example, road).
| |
Point |
|
|
Description of the other tabs of the bottom panel see in the HI. Network Analysis section.
Drawing Network
Using the tools provided, draw roads on which truck fleet will run, to mimic your site haulage network. For a detailed description of the tools and examples of how they can be used to build a road network, see the HI. Drawing Network section.
Tools and Navigation
Explanation of the main Tools provided in the top toolbar see in the section HI. Toolbar and Navigation.