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RR. Designer tab examples

RR. Designer tab examples

The following are some examples on how to use the Designer tab functionality.

Blast renaming

Interactive Block Renamer button

Using the icon of Interactive Block Renamer and its dropdown you can manually rename the whole project blast by blast.

Interactive Block Renamer dropdown
  1. In the Block Renamer field select “Simple Counter” or “Per-type Counter” option.

  2. If chosen “Simple Counter” - select Level name and set the Next number. If chosen “Per-type Counter” - update the counter series for Production, Ramp, Trim, Contour and Free Dig Counter.

  3. Manually select blocks on a bench to be renumbered.

Block renaming example

Using the icon of Bulk Block Renamer you can rename all the blasts for a whole project.

Bulk Block Renamer button

You may select to bulk block rename with selected blasts, current bench or visible benches. In appearing dialog set Starting ID and Ending ID for each Blast type.

Bulk Block Renamer dialog

Automated Dig Block Generator

Option to automatically create dig blocks from the block model parcel data. This allows the schedule to take into account Ore Loss and Depletion rather than assuming that each parcel can be mined and 100% sent to the correct destination. Available in dropdown options depend on an element selected in the viewport. To use this option functionality go through the steps described below:

Automated Dig Line Creation icon and its dropdown
  1. Setup > Settings:

    1. Toggle flag for Enable Dig Plans option.

    2. Toggle flag for Enable Single Destinations option.

  2. Setup > Destinations:

    1. List the destinations the parcels can go to (material types)

  3. Setup > Destination Cash Flow:

    1. Set up a cash flow matrix to determine the value of each parcel in a destination material type.

      Cash Flow matrix
  4. Setup > Phase Details:

    1. Set the Destination Cash Flow option for each stage for the Reserves table.

  5. Designer Tab:

    1. Select the Automated Dig Line Creation icon to create dig blocks at the Flitch level. Enter dig line parameters required in dialog and press OK to proceed and inspect results in a viewport.

Generate Dig Lines Dialog
Generated dig blocks

Automatic Blast Creation

  • If an entire project is displayed in viewport.

  • Choice of Blast shapes generation is available from dropdown.

  • Production, Trim, Ramp and Contour blasts shapes can be generated for the entire project.

  • Available options depend on an element selected.

Generate Blast Shapes dropdown
Generate Blast Shapes dialog