TS. Destination Logic
Destination Logic describes the resting place of material at the end of the period.
Once an Agent picks a block from the ranked blocks list, it needs to put it somewhere as per the Destination Logic, where for each scheduling period we are telling the software final resting place of material if that block is picked.
Destination Rules Filters
Each rule lists the destinations for transactions that match its filter criteria:
Filter | Description | Note |
---|---|---|
Name | Give each rule a unique name, and group in folders. | Avoid using commas in the Destination Rule name, because when exporting future reports to CSV, the commas result in misalignment of the columns. |
Use Rule |
| |
Code Filters | May differentiate destinations by some custom logic. | Requires scripting. More details see here. |
Period Filters | May differentiate pre- and post- plant commissioning. | |
Agent Filters | May differentiate autonomous and crewed tipheads. | StockpileReclaimer is a default Agent created by the software to reclaim from Stockpiles to feed the Crusher. It doesn’t work in a pit and should be unticked from the list of Expit Agents, and used for Stockpiles Rehandle only. The StockpileReclaimer as an Agent does not have a capacity. The rate of material movement is based on the Fleet assigned to the Reclaimer in the Steps Logic. |
Source and Parcel Filters | May differentiate ore and waste sources by pit. Agents evaluate whether the record source/parcel being mined is included in the list. | Ensure every Material from every Source has a Destination. Rules are created for the optimiser to know a Destination where Material can go.
Example:
In the example below,
- If you need to prioritise direct feed to the Crusher over the Stockpiles reclaim in the Trucks Constraint mode, in the Destination rules, you should have two lines for the destination where the Crusher is priority 1 and Stockpile(s) are priority number 2. - If you put them on the same line, then the optimization engine will send it to the destination which is closer or faster to get to. - If you are using Product Optimisation mode, you can only keep Crusher Feed rules on the same line, and if the stockpiles are actually a closer haul (which is usually the case) then ensure that you have a cash flow on the Crusher to incentivise the direct tip especially if the Crusher is not receiving enough material in a period (you should put a cash flow on the Crusher in any case). |
Destination Options | Constrain the rule to particular destinations. Agents evaluate which destination in the list is available. |
Notes and Recommendations
It there is no Destination Logic rule that covers a transaction, that Source to Destination movement won’t be able to take place.
To make it easier to manage the material flows and troubleshoot in case of scheduling errors, it is recommended to use folders for each group of movements with sensible names to follow the Destination Logic Rules.
Create an overarching folder for the Expit movements for each pit,
Create a folder for the Stockpiles reclaim to each destination.
When specifying applicable source parcels, use the Space bar to flag/unflag the selection, or use Parcel Subsets preconfigured in the Reserves tab.
Overlapping Rules
Advanced users may occasionally create "nested" destination rules. This means a list of two or three rules with successively broader conditions, so that if the first condition is missed, then the second condition is evaluated, and so on.
Note that each nested rule must contain ALL destinations for the nominated sources. You cannot spread the destinations across multiple rules, since only one rule is evaluated at a time.Â
Finding Destination
The Agent selects the highest ranked block and checks for available Destinations. If a block fails, it is removed from that Agent's ranked block list (another Agent may still try to mine it though).Â
Once Agent found the Destination Rule for available Destinations, it checks Constraints for available movement.
The Agent selects the highest ranked block and checks for available Destinations. If a block fails, it is removed from that Agent's ranked block list (another Agent may still try to mine it though).Â
Once Agent found the Destination Rule for available Destinations, it checks Constraints for available movement.
For more details see TS. Agents and TS. Schedule Logic Overview pages.
Navigation
Creating rule
Press the blue plus icon located in the toolbar to add a new rule.
Give the new rule a meaningful name.
Configure the rule as per the table definitions above.
Place rule into the relevant folder.
Tools
Rules can be imported and exported from projects using the floppy disk and folder buttons located in the toolbar.
Collapse or expand all folders using Expand/Collapse icon.
Use Search and Replace tool to find and replace items. Select items from the lists and read the tips provided.
Copying rule
Hold down the <CTRL> key.
Click and drag on the clipboard icon of that rule.
Drag and hold the cursor over another folder or icon where the new rule will sit. A blue arrow shows where the rule will be inserted.
Release the mouse to drop the new rule.
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