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The Designer tab consists of four areas, such as Tree Hierarchy, Viewport with toolbar, Information Panel and Right Panel, each of those includes several elements, tabs and fields. All essential commands and tools are described below in this section.
Tree Hierarchy
Viewport
Toolbar
In the table below all toolbar icons are listed with description and hotkeys available.
Mouse controls
Selection | Left click and drag. | |
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Pan | Middle click and drag. | |
Rotate | Right click and drag. | |
Zoom | Scroll wheel. | |
Zoom Extents | Left click on the compass widget. | |
Vertical Exaggeration | - | <CTRL> + Scroll wheel. |
Measurement and screenshot
Show/Hide grid | Toggle grid in the viewport. Note that the grid is only displayed in the top view. If the grid is not displayed, then you are working in a different plane. Press the "Z" icon on the compass to return to the top view. | |
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Measure Distances | <Enter> - Toggle Including Mouse-Point in Result. <Backspace> Remove Last Point. | |
Screenshot | Make a screenshot and choose a resolution required. |
Design shortcuts
Polygon Draw | <P> - Create Polygon | |
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Line Draw | <D> - Create Construction Line | |
Point Move | <F> - Move Points | |
Point Insert | <A> - Add Points | |
Point Delete | <S> - Delete Points | |
Line Move | <M> - Move Segment | |
Line Copy | <C> - Copy Segment | |
Line Delete | <N> - Delete Segment | |
Line Join / Poly Close | <J> - Join Segment | |
Line Break / Poly Open | <B> - Break Segment | |
Line Rotate | <R> - Rotate Segment | |
Line Offset | <O> - Offset Segment | |
Line Trim | <T> - Trim Line | |
Line Intersect | <I> - Intersect Lines | |
Line Quick Extend | <X> - Quick Extend | |
Clear Path | Clearing Path |
Compass
The compass widget sits in the top right of the viewport.
Plan View | Click on the axis cones to snap to orthogonal views. | |
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Zoom Extents | Click on the grey cube to zoom to extents. | |
Night Mode | Click on the sun icon to toggle night mode and back. |
Extended Design tools
Generate Blast Shapes | Choice of Blast shapes generation from dropdown. Production, Trim, Ramp and Contour blasts shapes can be generated for the entire mine or selected benches. | |
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Delete designs | Choice of designs to be deleted. Available options depend on an element selected. | |
Bulk Block Rename | Rename Blasts options. More details see here. | |
Strip Renamer | Strip Namer option to set Horizontal/Vertical Naming, Included Blast Types and Grid Orientation. More details see here. | |
Automated Dig Line Creation | To create automated dig lines with selected blasts/digs or current/visible flitches. Example of use see here. |
Information Panel
This panel consists of three tabs: Properties, Reserves and Error List.
Settings | Review and modify main settings of the selected block(s). Note that the settings available differ for Bench and Flitch level blocks. |
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Force Exclude | Flag to excludes unwanted solids from the Reserves. Hatching is shown in Legend and set in Setup > Settings > Hatch Patterns. |
Too Small | Excludes smaller solids from being displayed. Threshold values are set in Setup > Settings > Discard Thresholds. |
Is Locked | Prevents a solid from being edited. |
Full Height Dig | Flag to make one large dig block across all the flitches. |
Parent Blast Type | Type of the Blast (Trim / Contour / Ramp / FreeDig / Production), which includes the selected dig solid. |
Reserves Source | Block Model/Grade Control. |
Temp Ramp Bearing | Add a numeric value to set an Azimuth. This will cause the block to be split in to two blocks, “upper” and “lower” in the azimuth direction. Changes populated in this field will be displayed in Production Scheduler/Tactical Scheduler Viewports. |
Level Names | Level Names hierarchy: Reserves - Mine - Pit - Stage - Bench - Blast - Flitch - Dig Solid. |
Dig Solid identifier can be edited, if desired. | |
Solid Properties | Solid Properties, added and configured by user in the Setup > Blast Properties, more details see here. |
Metric | Quantitative characteristics of selected solids, such as volume, surface area, perimeter. |
Display Panel
Display panel on the right consists of three tabs described in details below.
Display tab
In the right Display panel multiple custom options are available. Their explanation is provided in the table below:
Section | Description |
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Labels |
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Blasts/Digs |
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Construction Lines | Toggle to display/hide construction Lines and Extrusions. |
Block Model |
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Cash Flows |
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Other Entities | Options to display/hide, or change a color of the following entities:
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Layers tab
History tab
More tools available in the Designer tab see in the children page:
Import and Export
Various Importing and Exporting options, available through the Import and Export buttons at a top of the Benches / Lifts panel, are described in the section HI. Imports and Exports.