Infrastructure Items

The Infrastructure Items step is where users can set properties and visually review infrastructure items. There are several components in this step which are outlined below.

Infrastructure Items Step overview

Items Panel

Items Panel

Types

All of the infrastructure types defined within the project will appear within the list. All of the data displayed in this step will update based on the currently selected type.

Button

Description

Button

Description

Export expanded zone polygons to the layers panel. This process will be done automatically on completion of the step.

Export inverted pit and dump shells for each individual infrastructure site. Exported shells can be used outside of the module to forecast where new pit and dump extents lie based on proximity to infrastructure sites.

Properties

Table structure listing the individual infrastructure items belonging to the selected infrastructure type. Items can either be created through scripts or manually added using the table's toolbar located at the top. For each item in the table, several properties can be set for the item.

Property

Description

Property

Description

Name

Name of the infrastructure site, i.e. Heritage Object 1234, Bore 1

Category

A relevant category

RL

The RL at which the item resides (optional)

Custom Properties

Any custom properties which were defined for the selected infrastructure type

Another table is displayed on the far right-hand side, and its contents are based on the subtype of the selected infrastructure type.

Subtype - Subject to Approval

Column

Description

Column

Description

Name

Zones defined under the Infrastructure Type

Distance

Expansion radii for infrastructure zones. Different radii can be set up to model the different impact zones have on pit and dump solids.

Approval Date

The date at which zones cease to exist

Subtype - Immutable

Column

Description

Column

Description

Name

Zones defined under the Infrastructure Type

Distance

Expansion radii for infrastructure zones. Different radii can be set up to model the different impact zones have on pit and dump solids.

Subtype - Bore

The table will be disabled for bores as there is only one zone whose expansion radius is 0m.

Toolbar buttons

Several buttons are shown throughout the items panel. The functionality of each button is outlined below.

Button

Description

Button

Description

Add or remove infrastructure items. If the Infrastructure Type is scripted, these options will be disabled.

Reposition the selected infrastructure within the list. If the Infrastructure Type is scripted, these options will be disabled.

Resets the RL of the selected infrastructure item(s) to the default value.

Sets the RL of the selected infrastructure item(s) to a user-defined surface elevation. The surface to drape polygons onto will be selectable once the button is clicked.

Viewport and Toolbar

All the mine components are be displayed in the viewport.

In the table below all toolbar icons are listed with description and hotkeys available.

Selection

Left click and drag

Pan

Middle click and drag

Rotate

Right click and drag

Zoom

Scroll wheel

Zoom Extents

Left click on the compass widget

Vertical Exaggeration

-

<CTRL> + Scroll wheel

Show/Hide grid

Toggle grid

Measure Distances

 

<Enter> - Toggle Including Mouse-Point in Result

<Backspace> - Remove Last Point

Screenshot

 

Make a screenshot and choose a resolution required

Snap

Options to snap to points, lines, intersection, angles, triangle points and triangle edges

Create Polygon

<P> - Create Polygon

<Q> - Toggle Closed Polygon

<CTRL> - Snap to 15 degrees Angles

<SHIFT> - Snap to Integer Polar Distance

<ALT> - Enter Coordinates Manually

<ENTER> or <F2> - Continue

<ESC> - Stop

Create Construction Line

<D> - Create Construction Line

Move Points

<F> - Move Points

Add Points

<A> - Add Points

Delete Points

<S> - Delete Points

Move Segment

<M> - Move Segment

Copy Segment

<C> - Copy Segment

Delete Segment

<N> - Delete Segment

Join

<J> - Join Segment

Break Segment

<B> - Break Segment

Rotate Segment

<R> - Rotate Segment

Offset Segment

<O> - Offset Segment

Trim

<T> - Trim

Intersect

<I> - Intersect

Quick Extend

<Q> - Quick Extend

Clear Path

-

Trace Path

-

Import Construction Lines

Import from .arch_d, .str, .dxf, .obj, .shp format

Export Construction Lines

 

Export to .arch_d, .str, .dxf, .obj, .shp format

Layers Panel

The Layers/Overlays panel is common to all Alastri products. Description of this panel items and their functions see here.

History tab

The History tab is located in the bottom right corner of an application. Click through the history list to see different past states and revert to any of them.