Infrastructure Items
The Infrastructure Items step is where users can set properties and visually review infrastructure items. There are several components in this step which are outlined below.
- 1 Items Panel
- 1.1 Types
- 1.2 Properties
- 1.2.1 Subtype - Subject to Approval
- 1.2.2 Subtype - Immutable
- 1.2.3 Subtype - Bore
- 1.2.4 Toolbar buttons
- 2 Viewport and Toolbar
- 3 Layers Panel
- 3.1 History tab
Items Panel
Types
All of the infrastructure types defined within the project will appear within the list. All of the data displayed in this step will update based on the currently selected type.
Button | Description |
---|---|
Export expanded zone polygons to the layers panel. This process will be done automatically on completion of the step. | |
Export inverted pit and dump shells for each individual infrastructure site. Exported shells can be used outside of the module to forecast where new pit and dump extents lie based on proximity to infrastructure sites. |
Properties
Table structure listing the individual infrastructure items belonging to the selected infrastructure type. Items can either be created through scripts or manually added using the table's toolbar located at the top. For each item in the table, several properties can be set for the item.
Property | Description |
---|---|
Name | Name of the infrastructure site, i.e. Heritage Object 1234, Bore 1 |
Category | A relevant category |
RL | The RL at which the item resides (optional) |
Custom Properties | Any custom properties which were defined for the selected infrastructure type |
Another table is displayed on the far right-hand side, and its contents are based on the subtype of the selected infrastructure type.
Subtype - Subject to Approval
Column | Description |
---|---|
Name | Zones defined under the Infrastructure Type |
Distance | Expansion radii for infrastructure zones. Different radii can be set up to model the different impact zones have on pit and dump solids. |
Approval Date | The date at which zones cease to exist |
Subtype - Immutable
Column | Description |
---|---|
Name | Zones defined under the Infrastructure Type |
Distance | Expansion radii for infrastructure zones. Different radii can be set up to model the different impact zones have on pit and dump solids. |
Subtype - Bore
The table will be disabled for bores as there is only one zone whose expansion radius is 0m.
Toolbar buttons
Several buttons are shown throughout the items panel. The functionality of each button is outlined below.
Button | Description |
---|---|
Add or remove infrastructure items. If the Infrastructure Type is scripted, these options will be disabled. | |
Reposition the selected infrastructure within the list. If the Infrastructure Type is scripted, these options will be disabled. | |
Resets the RL of the selected infrastructure item(s) to the default value. | |
Sets the RL of the selected infrastructure item(s) to a user-defined surface elevation. The surface to drape polygons onto will be selectable once the button is clicked. |
Viewport and Toolbar
All the mine components are be displayed in the viewport.
In the table below all toolbar icons are listed with description and hotkeys available.
Selection | Left click and drag | |
---|---|---|
Pan | Middle click and drag | |
Rotate | Right click and drag | |
Zoom | Scroll wheel | |
Zoom Extents | Left click on the compass widget | |
Vertical Exaggeration | - | <CTRL>Â + Scroll wheel |
Show/Hide grid | Toggle grid | |
---|---|---|
Measure Distances | Â | <Enter> - Toggle Including Mouse-Point in Result <Backspace> - Remove Last Point |
Screenshot | Â | Make a screenshot and choose a resolution required |
Snap | Options to snap to points, lines, intersection, angles, triangle points and triangle edges | |
---|---|---|
Create Polygon | <P> - Create Polygon <Q> - Toggle Closed Polygon <CTRL> - Snap to 15 degrees Angles <SHIFT> - Snap to Integer Polar Distance <ALT> - Enter Coordinates Manually <ENTER> or <F2> - Continue <ESC> - Stop | |
Create Construction Line | <D> - Create Construction Line | |
Move Points | <F> - Move Points | |
Add Points | <A> - Add Points | |
Delete Points | <S> - Delete Points | |
Move Segment | <M> - Move Segment | |
Copy Segment | <C> - Copy Segment | |
Delete Segment | <N> - Delete Segment | |
Join | <J> - Join Segment | |
Break Segment | <B> - Break Segment | |
Rotate Segment | <R> - Rotate Segment | |
Offset Segment | <O> - Offset Segment | |
Trim | <T> - Trim | |
Intersect | <I> - Intersect | |
Quick Extend | <Q> - Quick Extend | |
Clear Path | - | |
Trace Path | - | |
Import Construction Lines | Import from .arch_d, .str, .dxf, .obj, .shp format | |
Export Construction Lines | Â | Export to .arch_d, .str, .dxf, .obj, .shp format |
Layers Panel
The Layers/Overlays panel is common to all Alastri products. Description of this panel items and their functions see here.
History tab
The History tab is located in the bottom right corner of an application. Click through the history list to see different past states and revert to any of them.