PS. Tables

Each table in the Tables step is an ordered hierarchical address, such as "Mine/Pit/Stage/Bench/Blast/Flitch/Dig".

Tables define the address codes for blasts and blocks

Table Type

A Table is either a Pit or Dumps type. This determines whether the solids will be reserved or not.

Pit or Dump selection from the Type dropdown
  • Pit - mining location.

  • Dump - dumping location.

  • Backfill - mining and backfill location.

Table Levels

Click in the Reserves and Dumps tables to see their levels.

Level Names

Level names describe what the level holds, such as the “Mine” level or the “Pit” level.

Level Association

Levels may be associated as “Phase”, “Bench”, “Flitch”, “Blast” or “Dig”. Phase levels act like folders (mine, pit, stage) whereas the “Bench”, “Blast”, “Flitch”, and “Dig” levels refer to specific mining terms.

Each table must have exactly one “Bench”, “Blast”, “Flitch” and “Dig” level. All other levels (such as “Mine”, “Pit”, “Stage”) are called “Phase” levels.

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Select an icon from the dropdown list to represent each level.

Use the top toolbar buttons to:

  • Add new Table and new Level, accordingly.

  • Remove existing Table and existing Level, accordingly.

  • Move items up and down.